Technical+Spec


 * 10.1 Technical Analysis

10.1.1 New Technology-**
 * There is no new technology in this game, however, its building upon a solid foundation of the old
 * 10.1.2-Major software development tasks-**
 * The major development tasks include programing Metal hand, human allies, and the enemies. Having so many different NPC players on screen at once can be extremely difficult.
 * 10.1.3 Risks-**
 * There are many risks in programming and designing "Stay Dead". The first is programming the enemy A.I to their specific attack patterns and programing Metal Hands friends to shoot the enemies. Also marketing a game in the crowded Zombie infested market could be detrimental if its not meet with positive critical review.
 * 10.1.4-Alternatives

10.2 Development Platform and tools**
 * The development platform of "Stay Dead" is on the Computer.
 * The tools used to make this game are: Blitz3D, Adobe Photo-shop, 3D Studio Max, and Microsoft Paint.


 * 10.3 Delivery**
 * The game will be delivered in a game box with concept art on the front. It will feature Metal Hand Mike standing in front of the police station holding his pistol and brass knuckles. In addition waves of the undead will be standing in front of him.


 * 10.5 Interface technical specs

10.6 Controls' Technical specs** the "Stay Dead"'s control system is very simular to another FPS pc games. use the mouse to change veiw and decide shoot or not, WASD for move the character, and spacebar for jump. only thing that different to other FPS game is, you can control multiple characters, for example, you can control your survivers or your allies During the night levels street lights will give off ambient light to help guide the player. In addition the players flash light will reveal the darkness that is a feet feet in front of him.
 * 10.7 Lighting models**
 * 10.8 Rendering System

10.10 System Parameters** All you need is a P.C The maximum players of the "Stay Dead" is 1 player, but with the arcade mode players can take turns. "Stay Dead" will feature a save game feature only for story mode. Their will be three save slots. Also, if the the player enables the option, an auto save feature will take over manual saving. From the menu screen of "Stay Dead", the player can choose to reload the previous game saved.
 * 10.10.1 Max players**
 * 10.10.7 Saving games**
 * 10.10.8 Loading Games**